Affective Computing Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Size, Share & Trends, Drivers, Restraints, Opportunities, Manufacturer, Applications, And Segments

  • AMR-1065282
  • May 2021
  • Telecommunications and Wireless
  • 124 Pages
The Affective Computing Market research report comprises of an overall in depth-analysis such as market drivers, opportunities, restraints, latest developments and trends, segmentation of the market, competitive analysis, global as well as regional analysis by showcasing how each of these factors can improve the further growth of the market on an overall perspective. The report also showcases the overall market value which includes the historic data (2018-2019) and forecast data (2020-2028) generated through the revenue (USD Mn)
 
Report Parameters Details of Parameter
Market Size xx Million
Based Year 2020
Forecast Period Covered 2020 – 2028
Units for value Revenue in USD million and CAGR from 2020 to 2028
Covered Segments Component, Types, Applications, End-Users, and more.
Companies Covered Affectiva, Inc, Apple Inc., Beyond Verbal Communication, Ltd, Eyeris Technologies, Inc, GestureTek, Inc., Google Inc., IBM Corporation, Intel Corporation, Microsoft Corporation, Qualcomm Inc.
Region Covered North America, Europe, Asia Pacific, Latin America, Middle East and Africa

COVID-19 Coverage
With the beginning of the COVID-19 pandemic in early 2020, all major economies around the world enforced severe lockdown restrictions to curb the spread of the virus. Apart from a few sectors such as healthcare and related essential services, most of the industries suffered tremendously due to inability to function in a normal fashion. Moreover, even some of the essential sectors suffered due to delays caused by supply chain disruptions and other travel complexities. However, with massive vaccination drives in most of the developed economies, some of the economies across the world experienced economic recovery from 2021. The Affective Computing market is expected to gain momentum in such economies and probably recover some of the losses inflicted in the year 2020. With continued efforts towards curbing the virus in the developing economies, the Affective Computing market is expected to attain Pre COVID-19 levels by mid-2022.

Affective Computing Report’s Assessment
The research report is formulated such that it offers a deep understating on the market drivers that are assimilating the growth of the market, the market opportunities that are going to provide future growth factors for the market and the market restraints which showcase the reasons as to why the market can get hampered and dissimilated. All these factors are considered keeping in view the historic and forecast analysis which can enlighten the above mentioned factors.

Thereby at a glance a reader can understand all the factors and prospects of the Affective Computing market and how it can assimilate and dissimilate based on each of the factors and figures mentioned in the report

Affective Computing Market Competitive and Premeditated Analysis
In the Affective Computing report major factors such latest tactical developments, competitors, research and development, participation of each region in the market and the competition among them, the latest news regarding company acquisitions and product launch, revenue of the competitors as well as the key offerings they provide all these factors are mentioned in the report with reasons to justify and understand them in depth.

The readers and purchaser of the Affective Computing research report can gain a comprehensive understanding of the market competition, the revenue of each major players and their contribution towards the market, attractive proposition analysis is provided in the report which sub divides the segments with respect to the largest segment that has contributed to the market growth and the fastest growing segment based on the size of the market as well as its overall appeal.
 
Major Key Players for Global Affective Computing Market:
The Affective Computing market research report offers the company profile of major key players including progress trends, competitive landscape breakdown, and key in regions development status. Affectiva, Inc, Apple Inc., Beyond Verbal Communication, Ltd, Eyeris Technologies, Inc, GestureTek, Inc., Google Inc., IBM Corporation, Intel Corporation, Microsoft Corporation, Qualcomm Inc.

The Affective Computing market report showcases vast potentials of growth and assimilation which is going to provide the industry numerous opportunities to grow and generate revenue by understanding the segments and which segment is a potential part to increase the disposable income in the present and upcoming years.

Affective Computing Market Segmentation Analysis:
Each of the segment is explained in brief along with the revenue it generates for the market based on the historic and forecast data by highlighting the largest segment and the fastest growing segment with reasons to justify it.

The Global segmentation of the Affective Computing market:
by Component
Hardware
Software
Technology
Touchless
Touch based
Solution
Facial Expression Recognition
Physiological Recognition
Speech Recognition
Gesture Recognition
End User
Research
Media and Advertising
Healthcare
Automotive
Retail
BFSI
Others

Regional Analysis of the Affective Computing market:
The Affective Computing market is dived based on different regions such as North America, Europe, Asia Pacific, Latin America and the Middle East and Africa. And the analysis of each region is provided by highlighting the largest contribution region, the fastest growing region and the factors that is keeping the market active in the other regions is also mentioned in depth. Each regional segment also comprises of the revenue each segment holds in a specific region with reasons to justify the values.

By Regions:
  • North America (U.S and Canada)
  • Europe (U.K., Germany and France)
  • Asia Pacific (China, India and Japan)
  • Latin America (Mexico and Brazil)
  • Middle East and Africa (GCC Countries and South Africa)
 


Major Factors Included and highlighted in the Affective Computing report are as follows:
  • The overall market value along with historic and future data analysis.
  • The Growth drivers, opportunities and restraints are mention in detail.
  • The size of the entire Affective Computing market on a global perspective.
  • The CAGR value of the overall market from 2020 to 2028.
  • COVID-19 impact on the Affective Computing market and how it is coping up with the situation.
  • Major competitors and their contribution towards the market.
  • The segmentation analysis is included which provides a clear picture of the market bifurcation.
  • Tables and graphs that can easily been understood at a glance
  • Latest trends and news related to the Affective Computing market is included in the report.
Key Analytical Areas:
The report aims to offer a complete solution to various businesses operating in the Affective Computing market in making strategic decisions based on credible information and actionable insights. Thereby, the report covers various aspects of your requirements such as industry overview, market dynamics, regional analysis and competitive landscape. The report aims to provide insights to businesses in the Affective Computing market for numerous purposes such as:

     1. Strategic Decision Making:
With the help of this report, key decision makers can quickly analyze and identify growth opportunities in terms of numerous segments across various geographical regions. Thereby, this report enables organizations to identify and make strategic investments in specific market segments in order to gain maximum return on investment.

     2. Actionable Insights:
The report offers a deep dive into how companies are leveraging market conditions to make the most in the Affective Computing market. Thereby, the report offers numerous actionable insights into the best practices and key success factors relevant in the Affective Computing market. Using the insights included in the report, businesses can make quick decisions to achieve success in business operations.

     3. Competitive Snapshot:
In addition, to detailed information on the companies operating in the Affective Computing market, the report also includes a competitive snapshot of all the companies covered in the report. Thereby, this offers a visual representation of how all the companies stand comparatively based on their competencies, geographic presence, market hold, years of operations, employee and financial strength, among others.

Manufacturers and Segments

  • Affectiva, Inc
  • Apple Inc.
  • Beyond Verbal Communication, Ltd
  • Eyeris Technologies, Inc
  • GestureTek, Inc.
  • Google Inc.
  • IBM Corporation
  • Intel Corporation
  • Microsoft Corporation
  • Qualcomm Inc.
  • Hardware
  • Software
  • Research
  • Media and Advertising
  • Healthcare
  • Automotive
  • Retail
  • BFSI
  • Others

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1. Preface
     1.1. Report Scope and Description
     1.2. Research Methodology
          1.2.1. Phase I-Secondary Research
          1.2.2. Phase II-Primary Research
          1.2.3. Phase II-Expert Panel Review
          1.2.4. Assumptions
          1.2.5. Approach Adopted

2. Executive Summarysegment Form
     2.1. Global Affective Computing Market Snapshot
          2.1.1. Global Affective Computing Market By Component,2019
               2.1.1.1.Hardware
               2.1.1.2.Software
          2.1.2. Global Affective Computing Market By End User,2019
               2.1.2.1.Research
               2.1.2.2.Media and Advertising
               2.1.2.3.Healthcare
               2.1.2.4.Automotive
               2.1.2.5.Retail
               2.1.2.6.BFSI
               2.1.2.7.Others
          2.1.3. Global Affective Computing Market By End-use,2019
          2.1.4. Global Affective Computing Market By Geography,2019

3. Global Affective Computing Market Dynamics
     3.1. Market Overview
     3.2. Market Inclination Insights Analysis
     3.3. Drivers
     3.4. Challenges
     3.5. Future Prospects
     3.6. Impact Analysis of Drivers and Challenges During the Forecast Period, (2020-2028)

4. Global Affective Computing Market Size (US$), By Component, 2018 – 2028 
     4.1. Overview
          4.1.1. Market Share Analysis By Component, 2019 vs.2028
          4.1.2. Attractive Investment Proposition By Component, 2020
     4.2. Global Affective Computing Market Size (US$), By Component, 2018 – 2028

5. Global Affective Computing Market Size (US$), By End User, 2018 – 2028 
     5.1. Overview
          5.1.1. Market Share Analysis By End User, 2019 vs.2028
          5.1.2. Attractive Investment Proposition By End User, 2020
     5.2. Global Affective Computing Market Size (US$), By End User, 2018 – 2028

6. Global Affective Computing Market Size (US$), By End-use, 2018 – 2028 
     6.1. Overview
          6.1.1. Market Share Analysis By End-use, 2019 vs.2028
          6.1.2. Attractive Investment Proposition By End-use, 2020
     6.2. Global Affective Computing Market Size (US$), By End-use, 2018 – 2028

7. Global Affective Computing Market Size (US$), By Geography, 2018 – 2028
     7.1. Overview
          7.1.1. Market Share Analysis by Geography, 2019 vs. 2028
          7.1.2. Attractive Investment Proposition by Geography, 2020
     7.2. North America Affective Computing Market Analysis, 2018 – 2028 
          7.2.1. North America Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.2.1.1. U.S.
               7.2.1.2. Canada
          7.2.2. North America Affective Computing Market Size (US$), By Component, 2018 – 2028
          7.2.3. North America Affective Computing Market Size (US$), By End User, 2018 – 2028
          7.2.4. North America Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.3. Europe Affective Computing Market Analysis, 2018 – 2028 
          7.3.1.  Europe Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.3.1.1. U.K.
               7.3.1.2. Germany
               7.3.1.3. France
               7.3.1.4. Rest of Europe
          7.3.2. Europe Affective Computing Market Size (US$), By Component, 2018 – 2028
          7.3.3. Europe Affective Computing Market Size (US$), By End User, 2018 – 2028
          7.3.4. Europe Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.4. Asia Pacific Affective Computing Market Analysis , 2018 – 2028
          7.4.1.  Asia Pacific Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.4.1.1. China
               7.4.1.2. Japan
               7.4.1.3. India
               7.4.1.4. Rest of Asia Pacific
          7.4.2. Asia Pacific Affective Computing Market Size (US$), By Component, 2018 – 2028
          7.4.3. Asia Pacific Affective Computing Market Size (US$), By End User, 2018 – 2028
          7.4.4. Asia Pacific Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.5. Latin America Affective Computing Market Analysis, 2018 – 2028 
          7.5.1.  Latin America Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.5.1.1. Brazil
               7.5.1.2. Mexico
               7.5.1.3. Rest of Latin America
          7.5.2. Latin America Affective Computing Market Size (US$), By Component, 2018 – 2028
          7.5.3. Latin America Affective Computing Market Size (US$), By End User, 2018 – 2028
          7.5.4. Latin America Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.6. Middle East & Africa (MEA) Affective Computing Market Analysis, 2018 – 2028 
          7.6.1.  MEA Affective Computing Market Size (US$), By Region, 2018 – 2028 
               7.6.1.1. GCC Countries
               7.6.1.2. South Africa
               7.6.1.3. Rest of MEA
          7.6.2. MEA Affective Computing Market Size (US$), By Component, 2018 – 2028
          7.6.3. MEA Affective Computing Market Size (US$), By End User, 2018 – 2028
          7.6.4. MEA Affective Computing Market Size (US$), By End-use, 2018 – 2028

8. Company Profiles
     8.1. Competitive Analysis 
     8.2. Market Positioning of Key Vendors 
     8.3. Key Strategies adopted by the Leading Players
     8.4. Key Affective Computing Providers
        8.4.1 Affectiva, Inc
                8.4.1.1 Business Description
                8.4.1.2 Affectiva, Inc Geographic Operations
                8.4.1.3 Affectiva, Inc Financial Information
                8.4.1.4 Affectiva, Inc Product Positions/Portfolio
                8.4.1.5 Affectiva, Inc Key Developments
        8.4.2 Apple Inc.
                8.4.2.1 Business Description
                8.4.2.2 Apple Inc. Geographic Operations
                8.4.2.3 Apple Inc. Financial Information
                8.4.2.4 Apple Inc. Product Positions/Portfolio
                8.4.2.5 Apple Inc. Key Developments
        8.4.3 Beyond Verbal Communication, Ltd
                8.4.3.1 Business Description
                8.4.3.2 Beyond Verbal Communication, Ltd Geographic Operations
                8.4.3.3 Beyond Verbal Communication, Ltd Financial Information
                8.4.3.4 Beyond Verbal Communication, Ltd Product Positions/Portfolio
                8.4.3.5 Beyond Verbal Communication, Ltd Key Developments
        8.4.4 Eyeris Technologies, Inc
                8.4.4.1 Business Description
                8.4.4.2 Eyeris Technologies, Inc Geographic Operations
                8.4.4.3 Eyeris Technologies, Inc Financial Information
                8.4.4.4 Eyeris Technologies, Inc Product Positions/Portfolio
                8.4.4.5 Eyeris Technologies, Inc Key Developments
        8.4.5 GestureTek, Inc.
                8.4.5.1 Business Description
                8.4.5.2 GestureTek, Inc. Geographic Operations
                8.4.5.3 GestureTek, Inc. Financial Information
                8.4.5.4 GestureTek, Inc. Product Positions/Portfolio
                8.4.5.5 GestureTek, Inc. Key Developments
        8.4.6 Google Inc.
                8.4.6.1 Business Description
                8.4.6.2 Google Inc. Geographic Operations
                8.4.6.3 Google Inc. Financial Information
                8.4.6.4 Google Inc. Product Positions/Portfolio
                8.4.6.5 Google Inc. Key Developments
        8.4.7 IBM Corporation
                8.4.7.1 Business Description
                8.4.7.2 IBM Corporation Geographic Operations
                8.4.7.3 IBM Corporation Financial Information
                8.4.7.4 IBM Corporation Product Positions/Portfolio
                8.4.7.5 IBM Corporation Key Developments
        8.4.8 Intel Corporation
                8.4.8.1 Business Description
                8.4.8.2 Intel Corporation Geographic Operations
                8.4.8.3 Intel Corporation Financial Information
                8.4.8.4 Intel Corporation Product Positions/Portfolio
                8.4.8.5 Intel Corporation Key Developments
        8.4.9 Microsoft Corporation
                8.4.9.1 Business Description
                8.4.9.2 Microsoft Corporation Geographic Operations
                8.4.9.3 Microsoft Corporation Financial Information
                8.4.9.4 Microsoft Corporation Product Positions/Portfolio
                8.4.9.5 Microsoft Corporation Key Developments
        8.4.10 Qualcomm Inc.
                8.4.10.1 Business Description
                8.4.10.2 Qualcomm Inc. Geographic Operations
                8.4.10.3 Qualcomm Inc. Financial Information
                8.4.10.4 Qualcomm Inc. Product Positions/Portfolio
                8.4.10.5 Qualcomm Inc. Key Developments

LIST OF TABLES

TABLE 1 Market Snapshot: Global Affective Computing Market 
TABLE 2 Impact Indicators 
TABLE 3 Impact Analysis of Drivers and Restraints 
TABLE 4 North America Affective Computing Market Revenue, By Component, 2018 – 2028 (US$ Mn) 
TABLE 5 North America Affective Computing Market Revenue, By End User, 2018 – 2028 (US$ Mn) 
TABLE 6 North America Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 7 Europe Affective Computing Market Revenue, By Component, 2018 – 2028 (US$ Mn) 
TABLE 8 Europe Affective Computing Market Revenue, By End User, 2018 – 2028 (US$ Mn) 
TABLE 9 Europe Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 10 Asia Pacific Affective Computing Market Revenue, By Component, 2018 – 2028 (US$ Mn) 
TABLE 11 Asia Pacific Affective Computing Market Revenue, By End User, 2018 – 2028 (US$ Mn) 
TABLE 12 Asia Pacific Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 13 Latin America Affective Computing Market Revenue, By Component, 2018 – 2028 (US$ Mn) 
TABLE 14 Latin America Affective Computing Market Revenue, By End User, 2018 – 2028 (US$ Mn) 
TABLE 15 Latin America Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn)
TABLE 16 MEA Affective Computing Market Revenue, By Component, 2018 – 2028 (US$ Mn) 
TABLE 17 MEA Affective Computing Market Revenue, By End User, 2018 – 2028 (US$ Mn) 
TABLE 18 MEA Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn)

LIST OF FIGURES

FIG. 1 Global Affective Computing: Market Segmentation 
FIG. 2 Global Affective Computing Market: Research Methodology 
FIG. 3 Top-Down and Bottom-up Approach 
FIG. 4 Global Affective Computing Market, By Component, 2019 (US$ Mn) 
FIG. 5 Global Affective Computing Market, By End User, 2019 (US$ Mn) 
FIG. 6 Global Affective Computing Market, By End-use, 2019 (US$ Mn) 
FIG. 7 Global Affective Computing Market, By Geography, 2019 (US$ Mn) 
FIG. 8 Global Affective Computing Market Revenue and Growth, 2018 – 2028, (US$ Mn) (Y-o-Y %)
FIG. 9 Attractive Investment Proposition 
FIG. 10 Market Positioning of Key Affective Computing Providers, 2019
FIG. 11 Global Affective Computing Market Revenue Contribution, By Component, 2019 & 2028 (Value %) 
FIG. 12 Global Affective Computing Market Revenue Contribution, By End User, 2019 & 2028 (Value %) 
FIG. 13 Global Affective Computing Market Revenue Contribution, By End-use, 2019 & 2028 (Value %) 
FIG. 14 North America Affective Computing Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 15 Europe Affective Computing Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 16 Asia Pacific Affective Computing Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 17 Latin America Affective Computing Market Revenue, 2018 – 2028, (US$ Mn)
FIG. 18 MEA Affective Computing Market Revenue, 2018 – 2028, (US$ Mn)

Key Takeaways:

1. Market value and estimate of the Affective Computing market for the period from 2020 to 2028
2. Compounded annual growth rate (CAGR%) for individual segments in various regional markets for a period from 2020 to 2028
3. Value chain analysis
4. Market share study combined with competitive landscape of major players
5. Profiles of major market players covering overall business operations, geographic occurrence, product portfolio, financial status and news coverage 

List of Tables

TABLE  Market Snapshot: Global Affective Computing Market
TABLE  Impact Pointers
TABLE  Impact Analysis of Drivers and Restraints
TABLE  North America Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  North America Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  North America Affective Computing Market Value, By Country, 2018 – 2028
TABLE  Europe Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  Europe Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  Europe Affective Computing Market Value, By Country, 2018 – 2028
TABLE  Asia Pacific Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  Asia Pacific Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  Asia Pacific Affective Computing Market Value, By Country, 2018 – 2028
TABLE  Latin America Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  Latin America Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  Latin America Affective Computing Market Value, By Country, 2018 – 2028
TABLE  MEA Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  MEA Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  MEA Affective Computing Market Value, By Country, 2018 – 2028
TABLE  Affectiva, Inc: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Apple Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Beyond Verbal Communication, Ltd: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Eyeris Technologies, Inc: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  GestureTek, Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Google Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  IBM Corporation: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Intel Corporation: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Microsoft Corporation: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Qualcomm Inc.: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
 

List of Figures

FIG.  Global Affective Computing Market: Research Methodology
FIG.  Top-Down and Bottom Up Approach
FIG.  Global Affective Computing Market, By Segment1, 2019 (US$ Mn)
FIG.  Global Affective Computing Market, By Segment2, 2019 (US$ Mn)
FIG.  Global Affective Computing Market, By Geography, 2019 (US$ Mn)
FIG.  Global Affective Computing Market Value and Growth, 2018 – 2028, (US$ Mn) (Y-o-Y %)
FIG.  Attractive Investment Proposition
FIG.  Market Positioning of Key Affective Computing Providers, 2016
FIG.  Global Affective Computing Market Value Share, By Segment1, 2019 & 2028 (% Value)
FIG.  Global Software Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Affective Computing Market Value Share, By Segment2, 2019 & 2028 (% Value)
FIG.  Global Media and Advertising Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Healthcare Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Automotive Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Retail Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global BFSI Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Others Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Market Value, 2018 – 2028, (US$ Mn)
FIG.  U.S. Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Canada Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  UK Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Germany Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  France Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Europe Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  China Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Japan Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  India Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Asia Pacific Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Mexico Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Brazil Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Latin America Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  GCC Countries Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  South Africa Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of MEA Affective Computing Market Value, 2018 – 2028, (US$ Mn)