Touch-Based Affective Computing Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Size, Share & Trends, Drivers, Restraints, Opportunities, Manufacturer, Applications, And Segments

  • AMR-1065177
  • May 2021
  • Telecommunications and Wireless
  • 118 Pages
The Touch-Based Affective Computing Market research report comprises of an overall in depth-analysis such as market drivers, opportunities, restraints, latest developments and trends, segmentation of the market, competitive analysis, global as well as regional analysis by showcasing how each of these factors can improve the further growth of the market on an overall perspective. The report also showcases the overall market value which includes the historic data (2018-2019) and forecast data (2020-2028) generated through the revenue (USD Mn)
 
Report Parameters Details of Parameter
Market Size xx Million
Based Year 2020
Forecast Period Covered 2020 – 2028
Units for value Revenue in USD million and CAGR from 2020 to 2028
Covered Segments Component, Types, Applications, End-Users, and more.
Companies Covered IBM, Microsoft, Eyesight Technologies, Affectiva, NuraLogix, Gestigon GmbH, Crowd Emotion, Beyond Verbal, nViso, Cogito Corporation
Region Covered North America, Europe, Asia Pacific, Latin America, Middle East and Africa

COVID-19 Coverage
With the beginning of the COVID-19 pandemic in early 2020, all major economies around the world enforced severe lockdown restrictions to curb the spread of the virus. Apart from a few sectors such as healthcare and related essential services, most of the industries suffered tremendously due to inability to function in a normal fashion. Moreover, even some of the essential sectors suffered due to delays caused by supply chain disruptions and other travel complexities. However, with massive vaccination drives in most of the developed economies, some of the economies across the world experienced economic recovery from 2021. The Touch-Based Affective Computing market is expected to gain momentum in such economies and probably recover some of the losses inflicted in the year 2020. With continued efforts towards curbing the virus in the developing economies, the Touch-Based Affective Computing market is expected to attain Pre COVID-19 levels by mid-2022.

Touch-Based Affective Computing Report’s Assessment
The research report is formulated such that it offers a deep understating on the market drivers that are assimilating the growth of the market, the market opportunities that are going to provide future growth factors for the market and the market restraints which showcase the reasons as to why the market can get hampered and dissimilated. All these factors are considered keeping in view the historic and forecast analysis which can enlighten the above mentioned factors.

Thereby at a glance a reader can understand all the factors and prospects of the Touch-Based Affective Computing market and how it can assimilate and dissimilate based on each of the factors and figures mentioned in the report

Touch-Based Affective Computing Market Competitive and Premeditated Analysis
In the Touch-Based Affective Computing report major factors such latest tactical developments, competitors, research and development, participation of each region in the market and the competition among them, the latest news regarding company acquisitions and product launch, revenue of the competitors as well as the key offerings they provide all these factors are mentioned in the report with reasons to justify and understand them in depth.

The readers and purchaser of the Touch-Based Affective Computing research report can gain a comprehensive understanding of the market competition, the revenue of each major players and their contribution towards the market, attractive proposition analysis is provided in the report which sub divides the segments with respect to the largest segment that has contributed to the market growth and the fastest growing segment based on the size of the market as well as its overall appeal.
 
Major Key Players for Global Touch-Based Affective Computing Market:
The Touch-Based Affective Computing market research report offers the company profile of major key players including progress trends, competitive landscape breakdown, and key in regions development status. IBM, Microsoft, Eyesight Technologies, Affectiva, NuraLogix, Gestigon GmbH, Crowd Emotion, Beyond Verbal, nViso, Cogito Corporation

The Touch-Based Affective Computing market report showcases vast potentials of growth and assimilation which is going to provide the industry numerous opportunities to grow and generate revenue by understanding the segments and which segment is a potential part to increase the disposable income in the present and upcoming years.

Touch-Based Affective Computing Market Segmentation Analysis:
Each of the segment is explained in brief along with the revenue it generates for the market based on the historic and forecast data by highlighting the largest segment and the fastest growing segment with reasons to justify it.

The Global segmentation of the Touch-Based Affective Computing market:
By Type
Body Posture
Physiological Test
Other
Application
Healthcare
Media and Advertisement
Automotive
Others

Regional Analysis of the Touch-Based Affective Computing market:
The Touch-Based Affective Computing market is dived based on different regions such as North America, Europe, Asia Pacific, Latin America and the Middle East and Africa. And the analysis of each region is provided by highlighting the largest contribution region, the fastest growing region and the factors that is keeping the market active in the other regions is also mentioned in depth. Each regional segment also comprises of the revenue each segment holds in a specific region with reasons to justify the values.

By Regions:
  • North America (U.S and Canada)
  • Europe (U.K., Germany and France)
  • Asia Pacific (China, India and Japan)
  • Latin America (Mexico and Brazil)
  • Middle East and Africa (GCC Countries and South Africa)
 


Major Factors Included and highlighted in the Touch-Based Affective Computing report are as follows:
  • The overall market value along with historic and future data analysis.
  • The Growth drivers, opportunities and restraints are mention in detail.
  • The size of the entire Touch-Based Affective Computing market on a global perspective.
  • The CAGR value of the overall market from 2020 to 2028.
  • COVID-19 impact on the Touch-Based Affective Computing market and how it is coping up with the situation.
  • Major competitors and their contribution towards the market.
  • The segmentation analysis is included which provides a clear picture of the market bifurcation.
  • Tables and graphs that can easily been understood at a glance
  • Latest trends and news related to the Touch-Based Affective Computing market is included in the report.
Key Analytical Areas:
The report aims to offer a complete solution to various businesses operating in the Touch-Based Affective Computing market in making strategic decisions based on credible information and actionable insights. Thereby, the report covers various aspects of your requirements such as industry overview, market dynamics, regional analysis and competitive landscape. The report aims to provide insights to businesses in the Touch-Based Affective Computing market for numerous purposes such as:

     1. Strategic Decision Making:
With the help of this report, key decision makers can quickly analyze and identify growth opportunities in terms of numerous segments across various geographical regions. Thereby, this report enables organizations to identify and make strategic investments in specific market segments in order to gain maximum return on investment.

     2. Actionable Insights:
The report offers a deep dive into how companies are leveraging market conditions to make the most in the Touch-Based Affective Computing market. Thereby, the report offers numerous actionable insights into the best practices and key success factors relevant in the Touch-Based Affective Computing market. Using the insights included in the report, businesses can make quick decisions to achieve success in business operations.

     3. Competitive Snapshot:
In addition, to detailed information on the companies operating in the Touch-Based Affective Computing market, the report also includes a competitive snapshot of all the companies covered in the report. Thereby, this offers a visual representation of how all the companies stand comparatively based on their competencies, geographic presence, market hold, years of operations, employee and financial strength, among others.

Manufacturers and Segments

  • IBM
  • Microsoft
  • Eyesight Technologies
  • Affectiva
  • NuraLogix
  • Gestigon GmbH
  • Crowd Emotion
  • Beyond Verbal
  • nViso
  • Cogito Corporation
  • Body Posture
  • Physiological Test
  • Other
  • Healthcare
  • Media and Advertisement
  • Automotive
  • Others

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1. Preface
     1.1. Report Scope and Description
     1.2. Research Methodology
          1.2.1. Phase I-Secondary Research
          1.2.2. Phase II-Primary Research
          1.2.3. Phase II-Expert Panel Review
          1.2.4. Assumptions
          1.2.5. Approach Adopted

2. Executive Summarysegment Form
     2.1. Global Touch-Based Affective Computing Market Snapshot
          2.1.1. Global Touch-Based Affective Computing Market By Type,2019
               2.1.1.1.Body Posture
               2.1.1.2.Physiological Test
               2.1.1.3.Other
          2.1.2. Global Touch-Based Affective Computing Market By Application,2019
               2.1.2.1.Healthcare
               2.1.2.2.Media and Advertisement
               2.1.2.3.Automotive
               2.1.2.4.Others
          2.1.3. Global Touch-Based Affective Computing Market By End-use,2019
          2.1.4. Global Touch-Based Affective Computing Market By Geography,2019

3. Global Touch-Based Affective Computing Market Dynamics
     3.1. Market Overview
     3.2. Market Inclination Insights Analysis
     3.3. Drivers
     3.4. Challenges
     3.5. Future Prospects
     3.6. Impact Analysis of Drivers and Challenges During the Forecast Period, (2020-2028)

4. Global Touch-Based Affective Computing Market Size (US$), By Type, 2018 – 2028 
     4.1. Overview
          4.1.1. Market Share Analysis By Type, 2019 vs.2028
          4.1.2. Attractive Investment Proposition By Type, 2020
     4.2. Global Touch-Based Affective Computing Market Size (US$), By Type, 2018 – 2028

5. Global Touch-Based Affective Computing Market Size (US$), By Application, 2018 – 2028 
     5.1. Overview
          5.1.1. Market Share Analysis By Application, 2019 vs.2028
          5.1.2. Attractive Investment Proposition By Application, 2020
     5.2. Global Touch-Based Affective Computing Market Size (US$), By Application, 2018 – 2028

6. Global Touch-Based Affective Computing Market Size (US$), By End-use, 2018 – 2028 
     6.1. Overview
          6.1.1. Market Share Analysis By End-use, 2019 vs.2028
          6.1.2. Attractive Investment Proposition By End-use, 2020
     6.2. Global Touch-Based Affective Computing Market Size (US$), By End-use, 2018 – 2028

7. Global Touch-Based Affective Computing Market Size (US$), By Geography, 2018 – 2028
     7.1. Overview
          7.1.1. Market Share Analysis by Geography, 2019 vs. 2028
          7.1.2. Attractive Investment Proposition by Geography, 2020
     7.2. North America Touch-Based Affective Computing Market Analysis, 2018 – 2028 
          7.2.1. North America Touch-Based Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.2.1.1. U.S.
               7.2.1.2. Canada
          7.2.2. North America Touch-Based Affective Computing Market Size (US$), By Type, 2018 – 2028
          7.2.3. North America Touch-Based Affective Computing Market Size (US$), By Application, 2018 – 2028
          7.2.4. North America Touch-Based Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.3. Europe Touch-Based Affective Computing Market Analysis, 2018 – 2028 
          7.3.1.  Europe Touch-Based Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.3.1.1. U.K.
               7.3.1.2. Germany
               7.3.1.3. France
               7.3.1.4. Rest of Europe
          7.3.2. Europe Touch-Based Affective Computing Market Size (US$), By Type, 2018 – 2028
          7.3.3. Europe Touch-Based Affective Computing Market Size (US$), By Application, 2018 – 2028
          7.3.4. Europe Touch-Based Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.4. Asia Pacific Touch-Based Affective Computing Market Analysis , 2018 – 2028
          7.4.1.  Asia Pacific Touch-Based Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.4.1.1. China
               7.4.1.2. Japan
               7.4.1.3. India
               7.4.1.4. Rest of Asia Pacific
          7.4.2. Asia Pacific Touch-Based Affective Computing Market Size (US$), By Type, 2018 – 2028
          7.4.3. Asia Pacific Touch-Based Affective Computing Market Size (US$), By Application, 2018 – 2028
          7.4.4. Asia Pacific Touch-Based Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.5. Latin America Touch-Based Affective Computing Market Analysis, 2018 – 2028 
          7.5.1.  Latin America Touch-Based Affective Computing Market Size (US$), By Country, 2018 – 2028 
               7.5.1.1. Brazil
               7.5.1.2. Mexico
               7.5.1.3. Rest of Latin America
          7.5.2. Latin America Touch-Based Affective Computing Market Size (US$), By Type, 2018 – 2028
          7.5.3. Latin America Touch-Based Affective Computing Market Size (US$), By Application, 2018 – 2028
          7.5.4. Latin America Touch-Based Affective Computing Market Size (US$), By End-use, 2018 – 2028
     7.6. Middle East & Africa (MEA) Touch-Based Affective Computing Market Analysis, 2018 – 2028 
          7.6.1.  MEA Touch-Based Affective Computing Market Size (US$), By Region, 2018 – 2028 
               7.6.1.1. GCC Countries
               7.6.1.2. South Africa
               7.6.1.3. Rest of MEA
          7.6.2. MEA Touch-Based Affective Computing Market Size (US$), By Type, 2018 – 2028
          7.6.3. MEA Touch-Based Affective Computing Market Size (US$), By Application, 2018 – 2028
          7.6.4. MEA Touch-Based Affective Computing Market Size (US$), By End-use, 2018 – 2028

8. Company Profiles
     8.1. Competitive Analysis 
     8.2. Market Positioning of Key Vendors 
     8.3. Key Strategies adopted by the Leading Players
     8.4. Key Touch-Based Affective Computing Providers
        8.4.1 IBM
                8.4.1.1 Business Description
                8.4.1.2 IBM Geographic Operations
                8.4.1.3 IBM Financial Information
                8.4.1.4 IBM Product Positions/Portfolio
                8.4.1.5 IBM Key Developments
        8.4.2 Microsoft
                8.4.2.1 Business Description
                8.4.2.2 Microsoft Geographic Operations
                8.4.2.3 Microsoft Financial Information
                8.4.2.4 Microsoft Product Positions/Portfolio
                8.4.2.5 Microsoft Key Developments
        8.4.3 Eyesight Technologies
                8.4.3.1 Business Description
                8.4.3.2 Eyesight Technologies Geographic Operations
                8.4.3.3 Eyesight Technologies Financial Information
                8.4.3.4 Eyesight Technologies Product Positions/Portfolio
                8.4.3.5 Eyesight Technologies Key Developments
        8.4.4 Affectiva
                8.4.4.1 Business Description
                8.4.4.2 Affectiva Geographic Operations
                8.4.4.3 Affectiva Financial Information
                8.4.4.4 Affectiva Product Positions/Portfolio
                8.4.4.5 Affectiva Key Developments
        8.4.5 NuraLogix
                8.4.5.1 Business Description
                8.4.5.2 NuraLogix Geographic Operations
                8.4.5.3 NuraLogix Financial Information
                8.4.5.4 NuraLogix Product Positions/Portfolio
                8.4.5.5 NuraLogix Key Developments
        8.4.6 Gestigon GmbH
                8.4.6.1 Business Description
                8.4.6.2 Gestigon GmbH Geographic Operations
                8.4.6.3 Gestigon GmbH Financial Information
                8.4.6.4 Gestigon GmbH Product Positions/Portfolio
                8.4.6.5 Gestigon GmbH Key Developments
        8.4.7 Crowd Emotion
                8.4.7.1 Business Description
                8.4.7.2 Crowd Emotion Geographic Operations
                8.4.7.3 Crowd Emotion Financial Information
                8.4.7.4 Crowd Emotion Product Positions/Portfolio
                8.4.7.5 Crowd Emotion Key Developments
        8.4.8 Beyond Verbal
                8.4.8.1 Business Description
                8.4.8.2 Beyond Verbal Geographic Operations
                8.4.8.3 Beyond Verbal Financial Information
                8.4.8.4 Beyond Verbal Product Positions/Portfolio
                8.4.8.5 Beyond Verbal Key Developments
        8.4.9 nViso
                8.4.9.1 Business Description
                8.4.9.2 nViso Geographic Operations
                8.4.9.3 nViso Financial Information
                8.4.9.4 nViso Product Positions/Portfolio
                8.4.9.5 nViso Key Developments
        8.4.10 Cogito Corporation
                8.4.10.1 Business Description
                8.4.10.2 Cogito Corporation Geographic Operations
                8.4.10.3 Cogito Corporation Financial Information
                8.4.10.4 Cogito Corporation Product Positions/Portfolio
                8.4.10.5 Cogito Corporation Key Developments

LIST OF TABLES

TABLE 1 Market Snapshot: Global Touch-Based Affective Computing Market 
TABLE 2 Impact Indicators 
TABLE 3 Impact Analysis of Drivers and Restraints 
TABLE 4 North America Touch-Based Affective Computing Market Revenue, By Type, 2018 – 2028 (US$ Mn) 
TABLE 5 North America Touch-Based Affective Computing Market Revenue, By Application, 2018 – 2028 (US$ Mn) 
TABLE 6 North America Touch-Based Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 7 Europe Touch-Based Affective Computing Market Revenue, By Type, 2018 – 2028 (US$ Mn) 
TABLE 8 Europe Touch-Based Affective Computing Market Revenue, By Application, 2018 – 2028 (US$ Mn) 
TABLE 9 Europe Touch-Based Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 10 Asia Pacific Touch-Based Affective Computing Market Revenue, By Type, 2018 – 2028 (US$ Mn) 
TABLE 11 Asia Pacific Touch-Based Affective Computing Market Revenue, By Application, 2018 – 2028 (US$ Mn) 
TABLE 12 Asia Pacific Touch-Based Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 13 Latin America Touch-Based Affective Computing Market Revenue, By Type, 2018 – 2028 (US$ Mn) 
TABLE 14 Latin America Touch-Based Affective Computing Market Revenue, By Application, 2018 – 2028 (US$ Mn) 
TABLE 15 Latin America Touch-Based Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn)
TABLE 16 MEA Touch-Based Affective Computing Market Revenue, By Type, 2018 – 2028 (US$ Mn) 
TABLE 17 MEA Touch-Based Affective Computing Market Revenue, By Application, 2018 – 2028 (US$ Mn) 
TABLE 18 MEA Touch-Based Affective Computing Market Revenue, By End-use, 2018 – 2028 (US$ Mn)

LIST OF FIGURES

FIG. 1 Global Touch-Based Affective Computing: Market Segmentation 
FIG. 2 Global Touch-Based Affective Computing Market: Research Methodology 
FIG. 3 Top-Down and Bottom-up Approach 
FIG. 4 Global Touch-Based Affective Computing Market, By Type, 2019 (US$ Mn) 
FIG. 5 Global Touch-Based Affective Computing Market, By Application, 2019 (US$ Mn) 
FIG. 6 Global Touch-Based Affective Computing Market, By End-use, 2019 (US$ Mn) 
FIG. 7 Global Touch-Based Affective Computing Market, By Geography, 2019 (US$ Mn) 
FIG. 8 Global Touch-Based Affective Computing Market Revenue and Growth, 2018 – 2028, (US$ Mn) (Y-o-Y %)
FIG. 9 Attractive Investment Proposition 
FIG. 10 Market Positioning of Key Touch-Based Affective Computing Providers, 2019
FIG. 11 Global Touch-Based Affective Computing Market Revenue Contribution, By Type, 2019 & 2028 (Value %) 
FIG. 12 Global Touch-Based Affective Computing Market Revenue Contribution, By Application, 2019 & 2028 (Value %) 
FIG. 13 Global Touch-Based Affective Computing Market Revenue Contribution, By End-use, 2019 & 2028 (Value %) 
FIG. 14 North America Touch-Based Affective Computing Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 15 Europe Touch-Based Affective Computing Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 16 Asia Pacific Touch-Based Affective Computing Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 17 Latin America Touch-Based Affective Computing Market Revenue, 2018 – 2028, (US$ Mn)
FIG. 18 MEA Touch-Based Affective Computing Market Revenue, 2018 – 2028, (US$ Mn)

Key Takeaways:

1. Market value and estimate of the Touch-Based Affective Computing market for the period from 2020 to 2028
2. Compounded annual growth rate (CAGR%) for individual segments in various regional markets for a period from 2020 to 2028
3. Value chain analysis
4. Market share study combined with competitive landscape of major players
5. Profiles of major market players covering overall business operations, geographic occurrence, product portfolio, financial status and news coverage 

List of Tables

TABLE  Market Snapshot: Global Touch-Based Affective Computing Market
TABLE  Impact Pointers
TABLE  Impact Analysis of Drivers and Restraints
TABLE  North America Touch-Based Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  North America Touch-Based Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  North America Touch-Based Affective Computing Market Value, By Country, 2018 – 2028
TABLE  Europe Touch-Based Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  Europe Touch-Based Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  Europe Touch-Based Affective Computing Market Value, By Country, 2018 – 2028
TABLE  Asia Pacific Touch-Based Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  Asia Pacific Touch-Based Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  Asia Pacific Touch-Based Affective Computing Market Value, By Country, 2018 – 2028
TABLE  Latin America Touch-Based Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  Latin America Touch-Based Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  Latin America Touch-Based Affective Computing Market Value, By Country, 2018 – 2028
TABLE  MEA Touch-Based Affective Computing Market Value, By Segment1, 2018 – 2028
TABLE  MEA Touch-Based Affective Computing Market Value, By Segment2, 2018 – 2028
TABLE  MEA Touch-Based Affective Computing Market Value, By Country, 2018 – 2028
TABLE  IBM: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Microsoft: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Eyesight Technologies: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Affectiva: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  NuraLogix: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Gestigon GmbH: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Crowd Emotion: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Beyond Verbal: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  nViso: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Cogito Corporation: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
 

List of Figures

FIG.  Global Touch-Based Affective Computing Market: Research Methodology
FIG.  Top-Down and Bottom Up Approach
FIG.  Global Touch-Based Affective Computing Market, By Segment1, 2019 (US$ Mn)
FIG.  Global Touch-Based Affective Computing Market, By Segment2, 2019 (US$ Mn)
FIG.  Global Touch-Based Affective Computing Market, By Geography, 2019 (US$ Mn)
FIG.  Global Touch-Based Affective Computing Market Value and Growth, 2018 – 2028, (US$ Mn) (Y-o-Y %)
FIG.  Attractive Investment Proposition
FIG.  Market Positioning of Key Touch-Based Affective Computing Providers, 2016
FIG.  Global Touch-Based Affective Computing Market Value Share, By Segment1, 2019 & 2028 (% Value)
FIG.  Global Physiological Test Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Other Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Touch-Based Affective Computing Market Value Share, By Segment2, 2019 & 2028 (% Value)
FIG.  Global Media and Advertisement Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Automotive Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Others Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Market Value, 2018 – 2028, (US$ Mn)
FIG.  U.S. Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Canada Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  UK Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Germany Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  France Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Europe Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  China Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Japan Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  India Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Asia Pacific Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Mexico Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Brazil Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Latin America Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  GCC Countries Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  South Africa Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of MEA Touch-Based Affective Computing Market Value, 2018 – 2028, (US$ Mn)