Volumetric Video Market Forecast to 2028 - COVID-19 Impact and Global Analysis By Size, Share & Trends, Drivers, Restraints, Opportunities, Manufacturer, Applications, And Segments

  • AMR-1067294
  • December 2021
  • Semiconductor and Electronics
  • 125 Pages
Report Description

This report is a comprehensive study that examines the Volumetric Video industry in depth. With reference to key regions and major nations, the study specifies the product type of Volumetric Video as well as its use in various industrial verticals. Furthermore, the report identified and analysed all of the top companies functioning in the global Volumetric Video market arena, comparing and contrasting them based on market revenue, yearly sales volume, historical growth rate, and company strategies. The worldwide Volumetric Video market research offers a business strategy for current market participants to strengthen their market positions based on all of these findings. Furthermore, the paper recommends a market entry strategy for newcomers to the sector.

The top vendors and distributors operating in all of the major regions have also been highlighted in the Volumetric Video market report. This data and research should aid market players in strengthening their market distribution networks and expanding their geographic reach.
 
Volumetric Video Market Strategic Analysis 

The market was studied using several marketing methodologies such as Porter's Five Forces Analysis, player positioning analysis, SWOT analysis, market share analysis, and value chain analysis in the Volumetric Video market study. The market dynamics and factors such as the threat of a Volumetric Video substitute, the threat of new entrants into the Volumetric Video market, buyer bargaining power, supplier bargaining power to Volumetric Video providing companies, and internal rivalry among Volumetric Video providers are analysed in Porter's Five Forces analysis to provide the report's readers with a detailed view of the current market dynamics.

This analysis assists report users in evaluating the Volumetric Video market based on various parameters such as economies of scale, switching costs, brand loyalty, existing distribution channels, capital investments, manufacturing rights & patents, government regulations, advertising impact, and consumer preference impact. This simplified data is expected to aid the industry's key decision-makers in their decision-making process. Furthermore, this study answers the crucial question of whether or not new entrants should enter the Volumetric Video industry.
 
Volumetric Video Market Key Trends Analysis

The important factors influencing the growth of the Volumetric Video market have been examined in this report. The driving factors that are boosting demand for Volumetric Videos and the restraining factors that are slowing growth of the Volumetric Video industry are addressed in depth, as well as their implications for the worldwide Volumetric Video market. In addition, the published analysis identifies and discusses in detail the trends that are driving the market and impacting its growth. In addition, other qualitative variables such as risks connected with operations and key problems faced by market players are covered in the report.

Volumetric Video Market Key Segment Analysis

By segmenting the market by product type, application, and geography, the study provides a clear picture of the Volumetric Video industry. On the basis of current and future trends, all segments of the Volumetric Video industry have been examined. The market and its divisions are forecasted for the years 2021 through 2028. The study identifies the categories that are contributing the most to total market revenue growth, as well as the factors that are supporting their growth.

The research will provide a detailed qualitative and quantitative product type segment analysis for the years 2021 to 2028.

The report study analyses and includes a variety of prospective prospects and aspects affecting various applications.
 
Volumetric Video Market Regional Trends and Market Player’s Analysis

North America, Europe, Asia Pacific, Latin America, and the Middle East and Africa are the regions in which the market is divided. In 2020, the worldwide Volumetric Video market was dominated by North America. The Asia Pacific region is expected to have the highest CAGR for the Volumetric Video market throughout the projected period.


 
The market revenue, market shares, business strategies, recent developments, and growth rates of major players with substantial market shares in the global Volumetric Video market are all examined. These firms' recent developments, such as new solution/product launches, research projects, acquisitions, geographic expansions, and technological advancements, are taken into account when determining their position in the Volumetric Video market. All important stakeholders in the Volumetric Video value chain and technological ecosystem are expected to benefit from the insights offered in the Volumetric Video market research study.

In order to provide a broader understanding of the top competitors in the Volumetric Video market, the research includes a company market share analysis. Microsoft Corporation (US), Intel Corporation (US), 4Dviews (France), 8i (New Zealand), Google LLC (US), Unity Technologies (US), IO Industries Inc, (Canada), Stereolabs Inc. (US), Verizon Communications (US), Canon Inc. (US), Sony Group Corporation (Japan), Scatter (US), Mark Roberts Motion Control (US), Capturing Reality (Slovakia), Dimension (UK), Evercoast (US), DGene (China), 3nfinite (US), Tetavi (Israel), Mantis Vision Ltd. (Israel), Arcturus Studios Holdings Inc. (US), EF EVE (UK) are among the major participants in the global Volumetric Video industry.
 
Scope of the report
Report Parameters Details of Parameter
Market Size xx Million
Based Year 2021
Forecast Period Covered 2021-2028
Units for value Revenue in USD million and CAGR from 2021 to 2028
Covered Segments Component, Types, Applications, End-Users, and more.
Region Covered North America, Europe, Asia Pacific, Latin America, Middle East and Africa
Companies Covered Microsoft Corporation (US), Intel Corporation (US), 4Dviews (France), 8i (New Zealand), Google LLC (US), Unity Technologies (US), IO Industries Inc, (Canada), Stereolabs Inc. (US), Verizon Communications (US), Canon Inc. (US), Sony Group Corporation (Japan), Scatter (US), Mark Roberts Motion Control (US), Capturing Reality (Slovakia), Dimension (UK), Evercoast (US), DGene (China), 3nfinite (US), Tetavi (Israel), Mantis Vision Ltd. (Israel), Arcturus Studios Holdings Inc. (US), EF EVE (UK)
 
Major Highlights of the Volumetric Video Market report study:
  • An in-depth examination of the global Volumetric Video industry will be published soon.
  • The study examines the global Volumetric Video market and offers major actionable information to its players.
  • The research has taken into account all key events in the recent past, providing users with up-to-date industry information.
  • The report study is expected to aid the industry's key decision-makers in their decision-making process.
  • Data on market intelligence, changing market dynamics, existing and predicted market trends, and so on are included in the report.
  • The research includes a detailed examination of the macroeconomic and microeconomic aspects that influence the global Volumetric Video industry.
  • The Market Ecosystem and Adoption in Different Markets
  • The global Volumetric Video market is being shaped by several major trends.
  • The size of the Volumetric Video market in terms of revenue has been measured in the past and will be measured in the future in USD million.
  • Consumer preference patterns and recent industrial developments
  • The worldwide Volumetric Video market's competitive landscape and player positioning analysis
  • Major players' key goods and solutions, as well as their business strategies
  • Recommendations for new market entrants as well as existing market participants.
  • The study of niche and potential segments (product type, application, and regions/countries) predicts that promising growth will be noticed.
  • Operating players in the market encounter a number of significant hurdles.
  • An examination of the major risks involved in market operations
 
The report segment of the global Volumetric Video market as follows:
Global Volumetric Video Market: By Product Type

  • Hardware
  • Software
  • Services

Global Volumetric Video Market: By Application
  • Sports, Events, and Entertainment
  • Medical
  • Education and Training
  • Signage and Advertisement
  • Others

Global Volumetric Video Market: By Region
  • North America
    • U.S.
    • Canada
    • Rest of North America
  • Europe
    • UK
    • Germany
    • France
    • Italy
    • Spain
    • Rest of Europe
  • Asia Pacific
    • China 
    • Japan
    • India
    • Southeast Asia
    • Rest of Asia Pacific
  • Latin America
    • Brazil
    • Argentina
    • Rest of Latin America
  • Middle East and Africa
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

The report study is drafted to provide actionable insights to the following mentioned audience:
  • Institutes of research and consulting firms
  • Companies are attempting to get into the Volumetric Video market.
  • Universities and students
  • Other companies in the Volumetric Video market include solution providers, product producers, service providers, and others.
  • Private companies and government agencies that are linked
  • Individuals interested in learning more about the Volumetric Video market

Manufacturers and Segments

  • Microsoft Corporation (US)
  • Intel Corporation (US)
  • 4Dviews (France)
  • 8i (New Zealand)
  • Google LLC (US)
  • Unity Technologies (US)
  • IO Industries Inc
  • (Canada)
  • Stereolabs Inc. (US)
  • Verizon Communications (US)
  • Canon Inc. (US)
  • Sony Group Corporation (Japan)
  • Scatter (US)
  • Mark Roberts Motion Control (US)
  • Capturing Reality (Slovakia)
  • Dimension (UK)
  • Evercoast (US)
  • DGene (China)
  • 3nfinite (US)
  • Tetavi (Israel)
  • Mantis Vision Ltd. (Israel)
  • Arcturus Studios Holdings Inc. (US)
  • EF EVE (UK)
  • Hardware
  • Software
  • Services
  • Sports, Events, and Entertainment
  • Medical
  • Education and Training
  • Signage and Advertisement
  • Others

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1. Preface
     1.1. Report Scope and Description
     1.2. Research Methodology
          1.2.1. Phase I-Secondary Research
          1.2.2. Phase II-Primary Research
          1.2.3. Phase II-Expert Panel Review
          1.2.4. Assumptions
          1.2.5. Approach Adopted

2. Executive Summarysegment Form
     2.1. Global Volumetric Video Market Snapshot
          2.1.1. Global Volumetric Video Market By Hardware,2019
               2.1.1.1.
               2.1.1.2.Hardware
               2.1.1.3.Software
          2.1.2. Global Volumetric Video Market By Sports, Events, and Entertainment,2019
               2.1.2.1.
               2.1.2.2.Sports, Events, and Entertainment
               2.1.2.3.Medical
               2.1.2.4.Education and Training
               2.1.2.5.Signage and Advertisement
          2.1.3. Global Volumetric Video Market By End-use,2019
          2.1.4. Global Volumetric Video Market By Geography,2019

3. Global Volumetric Video Market Dynamics
     3.1. Market Overview
     3.2. Market Inclination Insights Analysis
     3.3. Drivers
     3.4. Challenges
     3.5. Future Prospects
     3.6. Impact Analysis of Drivers and Challenges During the Forecast Period, (2020-2028)

4. Global Volumetric Video Market Size (US$), By Hardware, 2018 – 2028 
     4.1. Overview
          4.1.1. Market Share Analysis By Hardware, 2019 vs.2028
          4.1.2. Attractive Investment Proposition By Hardware, 2020
     4.2. Global Volumetric Video Market Size (US$), By Hardware, 2018 – 2028

5. Global Volumetric Video Market Size (US$), By Sports, Events, and Entertainment, 2018 – 2028 
     5.1. Overview
          5.1.1. Market Share Analysis By Sports, Events, and Entertainment, 2019 vs.2028
          5.1.2. Attractive Investment Proposition By Sports, Events, and Entertainment, 2020
     5.2. Global Volumetric Video Market Size (US$), By Sports, Events, and Entertainment, 2018 – 2028

6. Global Volumetric Video Market Size (US$), By End-use, 2018 – 2028 
     6.1. Overview
          6.1.1. Market Share Analysis By End-use, 2019 vs.2028
          6.1.2. Attractive Investment Proposition By End-use, 2020
     6.2. Global Volumetric Video Market Size (US$), By End-use, 2018 – 2028

7. Global Volumetric Video Market Size (US$), By Geography, 2018 – 2028
     7.1. Overview
          7.1.1. Market Share Analysis by Geography, 2019 vs. 2028
          7.1.2. Attractive Investment Proposition by Geography, 2020
     7.2. North America Volumetric Video Market Analysis, 2018 – 2028 
          7.2.1. North America Volumetric Video Market Size (US$), By Country, 2018 – 2028 
               7.2.1.1. U.S.
               7.2.1.2. Canada
          7.2.2. North America Volumetric Video Market Size (US$), By Hardware, 2018 – 2028
          7.2.3. North America Volumetric Video Market Size (US$), By Sports, Events, and Entertainment, 2018 – 2028
          7.2.4. North America Volumetric Video Market Size (US$), By End-use, 2018 – 2028
     7.3. Europe Volumetric Video Market Analysis, 2018 – 2028 
          7.3.1.  Europe Volumetric Video Market Size (US$), By Country, 2018 – 2028 
               7.3.1.1. U.K.
               7.3.1.2. Germany
               7.3.1.3. France
               7.3.1.4. Rest of Europe
          7.3.2. Europe Volumetric Video Market Size (US$), By Hardware, 2018 – 2028
          7.3.3. Europe Volumetric Video Market Size (US$), By Sports, Events, and Entertainment, 2018 – 2028
          7.3.4. Europe Volumetric Video Market Size (US$), By End-use, 2018 – 2028
     7.4. Asia Pacific Volumetric Video Market Analysis , 2018 – 2028
          7.4.1.  Asia Pacific Volumetric Video Market Size (US$), By Country, 2018 – 2028 
               7.4.1.1. China
               7.4.1.2. Japan
               7.4.1.3. India
               7.4.1.4. Rest of Asia Pacific
          7.4.2. Asia Pacific Volumetric Video Market Size (US$), By Hardware, 2018 – 2028
          7.4.3. Asia Pacific Volumetric Video Market Size (US$), By Sports, Events, and Entertainment, 2018 – 2028
          7.4.4. Asia Pacific Volumetric Video Market Size (US$), By End-use, 2018 – 2028
     7.5. Latin America Volumetric Video Market Analysis, 2018 – 2028 
          7.5.1.  Latin America Volumetric Video Market Size (US$), By Country, 2018 – 2028 
               7.5.1.1. Brazil
               7.5.1.2. Mexico
               7.5.1.3. Rest of Latin America
          7.5.2. Latin America Volumetric Video Market Size (US$), By Hardware, 2018 – 2028
          7.5.3. Latin America Volumetric Video Market Size (US$), By Sports, Events, and Entertainment, 2018 – 2028
          7.5.4. Latin America Volumetric Video Market Size (US$), By End-use, 2018 – 2028
     7.6. Middle East & Africa (MEA) Volumetric Video Market Analysis, 2018 – 2028 
          7.6.1.  MEA Volumetric Video Market Size (US$), By Region, 2018 – 2028 
               7.6.1.1. GCC Countries
               7.6.1.2. South Africa
               7.6.1.3. Rest of MEA
          7.6.2. MEA Volumetric Video Market Size (US$), By Hardware, 2018 – 2028
          7.6.3. MEA Volumetric Video Market Size (US$), By Sports, Events, and Entertainment, 2018 – 2028
          7.6.4. MEA Volumetric Video Market Size (US$), By End-use, 2018 – 2028

8. Company Profiles
     8.1. Competitive Analysis 
     8.2. Market Positioning of Key Vendors 
     8.3. Key Strategies adopted by the Leading Players
     8.4. Key Volumetric Video Providers
        8.4.1 Microsoft Corporation (US)
                8.4.1.1 Business Description
                8.4.1.2 Microsoft Corporation (US) Geographic Operations
                8.4.1.3 Microsoft Corporation (US) Financial Information
                8.4.1.4 Microsoft Corporation (US) Product Positions/Portfolio
                8.4.1.5 Microsoft Corporation (US) Key Developments
        8.4.2 Intel Corporation (US)
                8.4.2.1 Business Description
                8.4.2.2 Intel Corporation (US) Geographic Operations
                8.4.2.3 Intel Corporation (US) Financial Information
                8.4.2.4 Intel Corporation (US) Product Positions/Portfolio
                8.4.2.5 Intel Corporation (US) Key Developments
        8.4.3 4Dviews (France)
                8.4.3.1 Business Description
                8.4.3.2 4Dviews (France) Geographic Operations
                8.4.3.3 4Dviews (France) Financial Information
                8.4.3.4 4Dviews (France) Product Positions/Portfolio
                8.4.3.5 4Dviews (France) Key Developments
        8.4.4 8i (New Zealand)
                8.4.4.1 Business Description
                8.4.4.2 8i (New Zealand) Geographic Operations
                8.4.4.3 8i (New Zealand) Financial Information
                8.4.4.4 8i (New Zealand) Product Positions/Portfolio
                8.4.4.5 8i (New Zealand) Key Developments
        8.4.5 Google LLC (US)
                8.4.5.1 Business Description
                8.4.5.2 Google LLC (US) Geographic Operations
                8.4.5.3 Google LLC (US) Financial Information
                8.4.5.4 Google LLC (US) Product Positions/Portfolio
                8.4.5.5 Google LLC (US) Key Developments
        8.4.6 Unity Technologies (US)
                8.4.6.1 Business Description
                8.4.6.2 Unity Technologies (US) Geographic Operations
                8.4.6.3 Unity Technologies (US) Financial Information
                8.4.6.4 Unity Technologies (US) Product Positions/Portfolio
                8.4.6.5 Unity Technologies (US) Key Developments
        8.4.7 IO Industries Inc
                8.4.7.1 Business Description
                8.4.7.2 IO Industries Inc Geographic Operations
                8.4.7.3 IO Industries Inc Financial Information
                8.4.7.4 IO Industries Inc Product Positions/Portfolio
                8.4.7.5 IO Industries Inc Key Developments
        8.4.8 (Canada)
                8.4.8.1 Business Description
                8.4.8.2 (Canada) Geographic Operations
                8.4.8.3 (Canada) Financial Information
                8.4.8.4 (Canada) Product Positions/Portfolio
                8.4.8.5 (Canada) Key Developments
        8.4.9 Stereolabs Inc. (US)
                8.4.9.1 Business Description
                8.4.9.2 Stereolabs Inc. (US) Geographic Operations
                8.4.9.3 Stereolabs Inc. (US) Financial Information
                8.4.9.4 Stereolabs Inc. (US) Product Positions/Portfolio
                8.4.9.5 Stereolabs Inc. (US) Key Developments
        8.4.10 Verizon Communications (US)
                8.4.10.1 Business Description
                8.4.10.2 Verizon Communications (US) Geographic Operations
                8.4.10.3 Verizon Communications (US) Financial Information
                8.4.10.4 Verizon Communications (US) Product Positions/Portfolio
                8.4.10.5 Verizon Communications (US) Key Developments
        8.4.11 Canon Inc. (US)
                8.4.11.1 Business Description
                8.4.11.2 Canon Inc. (US) Geographic Operations
                8.4.11.3 Canon Inc. (US) Financial Information
                8.4.11.4 Canon Inc. (US) Product Positions/Portfolio
                8.4.11.5 Canon Inc. (US) Key Developments
        8.4.12 Sony Group Corporation (Japan)
                8.4.12.1 Business Description
                8.4.12.2 Sony Group Corporation (Japan) Geographic Operations
                8.4.12.3 Sony Group Corporation (Japan) Financial Information
                8.4.12.4 Sony Group Corporation (Japan) Product Positions/Portfolio
                8.4.12.5 Sony Group Corporation (Japan) Key Developments
        8.4.13 Scatter (US)
                8.4.13.1 Business Description
                8.4.13.2 Scatter (US) Geographic Operations
                8.4.13.3 Scatter (US) Financial Information
                8.4.13.4 Scatter (US) Product Positions/Portfolio
                8.4.13.5 Scatter (US) Key Developments
        8.4.14 Mark Roberts Motion Control (US)
                8.4.14.1 Business Description
                8.4.14.2 Mark Roberts Motion Control (US) Geographic Operations
                8.4.14.3 Mark Roberts Motion Control (US) Financial Information
                8.4.14.4 Mark Roberts Motion Control (US) Product Positions/Portfolio
                8.4.14.5 Mark Roberts Motion Control (US) Key Developments
        8.4.15 Capturing Reality (Slovakia)
                8.4.15.1 Business Description
                8.4.15.2 Capturing Reality (Slovakia) Geographic Operations
                8.4.15.3 Capturing Reality (Slovakia) Financial Information
                8.4.15.4 Capturing Reality (Slovakia) Product Positions/Portfolio
                8.4.15.5 Capturing Reality (Slovakia) Key Developments
        8.4.16 Dimension (UK)
                8.4.16.1 Business Description
                8.4.16.2 Dimension (UK) Geographic Operations
                8.4.16.3 Dimension (UK) Financial Information
                8.4.16.4 Dimension (UK) Product Positions/Portfolio
                8.4.16.5 Dimension (UK) Key Developments
        8.4.17 Evercoast (US)
                8.4.17.1 Business Description
                8.4.17.2 Evercoast (US) Geographic Operations
                8.4.17.3 Evercoast (US) Financial Information
                8.4.17.4 Evercoast (US) Product Positions/Portfolio
                8.4.17.5 Evercoast (US) Key Developments
        8.4.18 DGene (China)
                8.4.18.1 Business Description
                8.4.18.2 DGene (China) Geographic Operations
                8.4.18.3 DGene (China) Financial Information
                8.4.18.4 DGene (China) Product Positions/Portfolio
                8.4.18.5 DGene (China) Key Developments
        8.4.19 3nfinite (US)
                8.4.19.1 Business Description
                8.4.19.2 3nfinite (US) Geographic Operations
                8.4.19.3 3nfinite (US) Financial Information
                8.4.19.4 3nfinite (US) Product Positions/Portfolio
                8.4.19.5 3nfinite (US) Key Developments
        8.4.20 Tetavi (Israel)
                8.4.20.1 Business Description
                8.4.20.2 Tetavi (Israel) Geographic Operations
                8.4.20.3 Tetavi (Israel) Financial Information
                8.4.20.4 Tetavi (Israel) Product Positions/Portfolio
                8.4.20.5 Tetavi (Israel) Key Developments
        8.4.21 Mantis Vision Ltd. (Israel)
                8.4.21.1 Business Description
                8.4.21.2 Mantis Vision Ltd. (Israel) Geographic Operations
                8.4.21.3 Mantis Vision Ltd. (Israel) Financial Information
                8.4.21.4 Mantis Vision Ltd. (Israel) Product Positions/Portfolio
                8.4.21.5 Mantis Vision Ltd. (Israel) Key Developments
        8.4.22 Arcturus Studios Holdings Inc. (US)
                8.4.22.1 Business Description
                8.4.22.2 Arcturus Studios Holdings Inc. (US) Geographic Operations
                8.4.22.3 Arcturus Studios Holdings Inc. (US) Financial Information
                8.4.22.4 Arcturus Studios Holdings Inc. (US) Product Positions/Portfolio
                8.4.22.5 Arcturus Studios Holdings Inc. (US) Key Developments
        8.4.23 EF EVE (UK)
                8.4.23.1 Business Description
                8.4.23.2 EF EVE (UK) Geographic Operations
                8.4.23.3 EF EVE (UK) Financial Information
                8.4.23.4 EF EVE (UK) Product Positions/Portfolio
                8.4.23.5 EF EVE (UK) Key Developments

LIST OF TABLES

TABLE 1 Market Snapshot: Global Volumetric Video Market 
TABLE 2 Impact Indicators 
TABLE 3 Impact Analysis of Drivers and Restraints 
TABLE 4 North America Volumetric Video Market Revenue, By Hardware, 2018 – 2028 (US$ Mn) 
TABLE 5 North America Volumetric Video Market Revenue, By Sports, Events, and Entertainment, 2018 – 2028 (US$ Mn) 
TABLE 6 North America Volumetric Video Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 7 Europe Volumetric Video Market Revenue, By Hardware, 2018 – 2028 (US$ Mn) 
TABLE 8 Europe Volumetric Video Market Revenue, By Sports, Events, and Entertainment, 2018 – 2028 (US$ Mn) 
TABLE 9 Europe Volumetric Video Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 10 Asia Pacific Volumetric Video Market Revenue, By Hardware, 2018 – 2028 (US$ Mn) 
TABLE 11 Asia Pacific Volumetric Video Market Revenue, By Sports, Events, and Entertainment, 2018 – 2028 (US$ Mn) 
TABLE 12 Asia Pacific Volumetric Video Market Revenue, By End-use, 2018 – 2028 (US$ Mn) 
TABLE 13 Latin America Volumetric Video Market Revenue, By Hardware, 2018 – 2028 (US$ Mn) 
TABLE 14 Latin America Volumetric Video Market Revenue, By Sports, Events, and Entertainment, 2018 – 2028 (US$ Mn) 
TABLE 15 Latin America Volumetric Video Market Revenue, By End-use, 2018 – 2028 (US$ Mn)
TABLE 16 MEA Volumetric Video Market Revenue, By Hardware, 2018 – 2028 (US$ Mn) 
TABLE 17 MEA Volumetric Video Market Revenue, By Sports, Events, and Entertainment, 2018 – 2028 (US$ Mn) 
TABLE 18 MEA Volumetric Video Market Revenue, By End-use, 2018 – 2028 (US$ Mn)

LIST OF FIGURES

FIG. 1 Global Volumetric Video: Market Segmentation 
FIG. 2 Global Volumetric Video Market: Research Methodology 
FIG. 3 Top-Down and Bottom-up Approach 
FIG. 4 Global Volumetric Video Market, By Hardware, 2019 (US$ Mn) 
FIG. 5 Global Volumetric Video Market, By Sports, Events, and Entertainment, 2019 (US$ Mn) 
FIG. 6 Global Volumetric Video Market, By End-use, 2019 (US$ Mn) 
FIG. 7 Global Volumetric Video Market, By Geography, 2019 (US$ Mn) 
FIG. 8 Global Volumetric Video Market Revenue and Growth, 2018 – 2028, (US$ Mn) (Y-o-Y %)
FIG. 9 Attractive Investment Proposition 
FIG. 10 Market Positioning of Key Volumetric Video Providers, 2019
FIG. 11 Global Volumetric Video Market Revenue Contribution, By Hardware, 2019 & 2028 (Value %) 
FIG. 12 Global Volumetric Video Market Revenue Contribution, By Sports, Events, and Entertainment, 2019 & 2028 (Value %) 
FIG. 13 Global Volumetric Video Market Revenue Contribution, By End-use, 2019 & 2028 (Value %) 
FIG. 14 North America Volumetric Video Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 15 Europe Volumetric Video Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 16 Asia Pacific Volumetric Video Market Revenue, 2018 – 2028, (US$ Mn) 
FIG. 17 Latin America Volumetric Video Market Revenue, 2018 – 2028, (US$ Mn)
FIG. 18 MEA Volumetric Video Market Revenue, 2018 – 2028, (US$ Mn)

Key Takeaways:

1. Market value and estimate of the Volumetric Video market for the period from 2020 to 2028
2. Compounded annual growth rate (CAGR%) for individual segments in various regional markets for a period from 2020 to 2028
3. Value chain analysis
4. Market share study combined with competitive landscape of major players
5. Profiles of major market players covering overall business operations, geographic occurrence, product portfolio, financial status and news coverage 

List of Tables

TABLE  Market Snapshot: Global Volumetric Video Market
TABLE  Impact Pointers
TABLE  Impact Analysis of Drivers and Restraints
TABLE  North America Volumetric Video Market Value, By Segment1, 2018 – 2028
TABLE  North America Volumetric Video Market Value, By Segment2, 2018 – 2028
TABLE  North America Volumetric Video Market Value, By Country, 2018 – 2028
TABLE  Europe Volumetric Video Market Value, By Segment1, 2018 – 2028
TABLE  Europe Volumetric Video Market Value, By Segment2, 2018 – 2028
TABLE  Europe Volumetric Video Market Value, By Country, 2018 – 2028
TABLE  Asia Pacific Volumetric Video Market Value, By Segment1, 2018 – 2028
TABLE  Asia Pacific Volumetric Video Market Value, By Segment2, 2018 – 2028
TABLE  Asia Pacific Volumetric Video Market Value, By Country, 2018 – 2028
TABLE  Latin America Volumetric Video Market Value, By Segment1, 2018 – 2028
TABLE  Latin America Volumetric Video Market Value, By Segment2, 2018 – 2028
TABLE  Latin America Volumetric Video Market Value, By Country, 2018 – 2028
TABLE  MEA Volumetric Video Market Value, By Segment1, 2018 – 2028
TABLE  MEA Volumetric Video Market Value, By Segment2, 2018 – 2028
TABLE  MEA Volumetric Video Market Value, By Country, 2018 – 2028
TABLE  Microsoft Corporation (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Intel Corporation (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  4Dviews (France): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  8i (New Zealand): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Google LLC (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Unity Technologies (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  IO Industries Inc: Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  (Canada): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Stereolabs Inc. (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Verizon Communications (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Canon Inc. (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Sony Group Corporation (Japan): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Scatter (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Mark Roberts Motion Control (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Capturing Reality (Slovakia): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Dimension (UK): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Evercoast (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  DGene (China): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  3nfinite (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Tetavi (Israel): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Mantis Vision Ltd. (Israel): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  Arcturus Studios Holdings Inc. (US): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
TABLE  EF EVE (UK): Company Snapshot (Company Details, Geographical Presence, Product Portfolio, Recent News and Announcements)
 

List of Figures

FIG.  Global Volumetric Video Market: Research Methodology
FIG.  Top-Down and Bottom Up Approach
FIG.  Global Volumetric Video Market, By Segment1, 2019 (US$ Mn)
FIG.  Global Volumetric Video Market, By Segment2, 2019 (US$ Mn)
FIG.  Global Volumetric Video Market, By Geography, 2019 (US$ Mn)
FIG.  Global Volumetric Video Market Value and Growth, 2018 – 2028, (US$ Mn) (Y-o-Y %)
FIG.  Attractive Investment Proposition
FIG.  Market Positioning of Key Volumetric Video Providers, 2016
FIG.  Global Volumetric Video Market Value Share, By Segment1, 2019 & 2028 (% Value)
FIG.  Global Hardware Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Software Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Services Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Volumetric Video Market Value Share, By Segment2, 2019 & 2028 (% Value)
FIG.  Global Sports, Events, and Entertainment Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Medical Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Education and Training Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Signage and Advertisement Market Value, 2018 – 2028, (US$ Mn)
FIG.  Global Others Market Value, 2018 – 2028, (US$ Mn)
FIG.  U.S. Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Canada Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  UK Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Germany Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  France Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Europe Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  China Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Japan Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  India Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Asia Pacific Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Mexico Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Brazil Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of Latin America Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  GCC Countries Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  South Africa Volumetric Video Market Value, 2018 – 2028, (US$ Mn)
FIG.  Rest of MEA Volumetric Video Market Value, 2018 – 2028, (US$ Mn)